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THE DEVELOPMENT WIKIPROJECT I SPACE FANTASY · CO-OP FPS · ROGUELIKE

Automatic Rifle — weapon (Legacy)

Automatic Rifle is an authored weapon entry.

Status: Legacy. Availability: Not in authored roster.

Evidence: statically inspected repository definitions. No new automated gameplay, Editor, network or human acceptance is claimed. See the evidence guide.

Identity: weapon:c51fe4cef567 · Aliases: AutomaticRifle

Behaviour and interactions

Read the authored values below together with the runtime source. Missing serialized fields and conditional overrides are not evaluated by this wiki.

Weapon tuning

Damage is authored per pellet. Fire rate is rounds/second; reload is seconds; falloff distances are metres. These fields do not include loadout/core/stage modifiers.

Serialized field Authored value
displayName Automatic Rifle
weaponId 0
pelletCount 1
spreadDegrees 0
falloffStart 25
falloffEnd 55
minimumDamageFraction 0.5
damage 20
headshotMultiplier 1.5
magazineSize 30
rateOfFire 8.333333333333334
reloadDuration 1.5
range 60
automatic 1
recoilDegrees 0.7
recoilRecovery 8
aimFieldOfView 60
tracerColor {"r": 0.3, "g": 1, "b": 0.7, "a": 1}

Ideal unmodified trigger: 20 damage/pellet × 1 pellets. Accuracy, falloff and target state change applied damage.

Roster and handling · Precision and damage · Weapon cores

Where to change or verify

Freshness: this page is generated from a hashed source snapshot. Run the documentation check after source edits. Edit catalog-notes.json for narrative; do not edit generated pages.