Gravity Snare — Active¶
Gravity Snare roots entrants and applies a slowing field.
Status: Current. Availability: Referenced by menu and player.
Evidence: statically inspected repository definitions. No new automated gameplay, Editor, network or human acceptance is claimed. See the evidence guide.
Identity: ability:107
Behaviour and interactions¶
Place within 20 metres: 4-metre field for 3 seconds, 4-second entry root and 25% authored slow. Root can outlast the field and stops movement while attacks continue. Elite/boss profiles change control; bosses reject root. Duration bonuses extend slow, not root.
Slot: Active. Menu reference: True; player reference: True.
Serialized tuning¶
These are serialized authored fields, not evaluated AbilityDefinition.Tuning. Schema migration, virtual duration overrides, recast policies and effect-default fallbacks can change their runtime interpretation. Radius/magnitude units depend on the effect.
| Serialized field | Authored value |
|---|---|
healthPercent |
0 |
movementPercent |
0 |
attackDamagePercent |
0 |
abilityDamagePercent |
0 |
cooldown |
16 |
duration |
3 |
magnitude |
0 |
radius |
4 |
minimumCastInterval |
0.25 |
recastPolicy |
3 |
Slot and charge rules · Build recipes
Full serialized definition (includes defaults and reference IDs)
| Serialized field | Authored value |
|---|---|
id |
107 |
displayName |
Gravity Snare |
description |
Place a 4 m field for 3 s. Entering enemies are rooted for 4 s and slowed by 25%. Place within 20 m. Entry root lasts 4 s before target resistance, and can outlast the field. Root stops movement while attacks continue; bosses reject roots. Slow strength follows the shared target profile; slow duration is unchanged by resistance. Entry root (normal/elite/boss): 4/2.8/0 s. Slow: 25%/17.5%/5%; duration bonuses extend slow only. |
healthPercent |
0 |
movementPercent |
0 |
damagePercent |
0 |
statSchemaVersion |
2 |
attackDamagePercent |
0 |
abilityDamagePercent |
0 |
cooldown |
16 |
duration |
3 |
magnitude |
0 |
radius |
4 |
minimumCastInterval |
0.25 |
recastPolicy |
3 |
effectSettings |
{"secondaryMovementBonus": 0.15, "projectileForwardSpeed": 18, "projectileUpwardSpeed": 3, "edgeDamageFraction": 0.5, "secondaryMovementSeconds": 2, "tickSeconds": 0.25, "initialStrikeDelay": 0.6, "strikeIntervalSeconds": 0.5, "placementMetres": 20, "coneHalfAngleDegrees": 35, "pushMetres": 2, "slowFraction": 0.25, "pullMetres": 2, "pullMetresPerSecond": 0.4, "rootSeconds": 4, "stunSeconds": 1, "maximumTargets": 3, "strikeCount": 3} |
effectSettingsSchemaVersion |
1 |
Where to change or verify¶
- Authoring: Gravity Snare.asset
- Runtime/design owner: GravitySnareAbilityDefinition.cs
Freshness: this page is generated from a hashed source snapshot. Run the documentation check after source edits. Edit catalog-notes.json for narrative; do not edit generated pages.