Catalyst — Passive¶
Catalyst connects weapon precision to normal-active recovery.
Status: Current. Availability: Referenced by menu and player.
Evidence: statically inspected repository definitions. No new automated gameplay, Editor, network or human acceptance is claimed. See the evidence guide.
Identity: ability:5
Behaviour and interactions¶
Accepted weapon precision hits refund 0.5 seconds of normal-active cooldown, at most once per second. Ultimate charge is separate. Scanned precision points use the same callback without extra refunds per pellet or spot.
Slot: Passive. Menu reference: True; player reference: True.
Serialized tuning¶
These are serialized authored fields, not evaluated AbilityDefinition.Tuning. Schema migration, virtual duration overrides, recast policies and effect-default fallbacks can change their runtime interpretation. Radius/magnitude units depend on the effect.
| Serialized field | Authored value |
|---|---|
healthPercent |
-0.1 |
movementPercent |
0 |
attackDamagePercent |
0 |
abilityDamagePercent |
0.15 |
cooldown |
0 |
duration |
0 |
magnitude |
0 |
radius |
0 |
minimumCastInterval |
0.25 |
recastPolicy |
0 |
Slot and charge rules · Build recipes
Referenced behavior values¶
| Serialized field | Authored value |
|---|---|
reduction |
0.5 |
cooldown |
1 |
Full serialized definition (includes defaults and reference IDs)
| Serialized field | Authored value |
|---|---|
id |
5 |
displayName |
Catalyst |
description |
Weapon headshots reduce active ability cooldowns by 0.5 s. Normal-active recharge only, not ultimate charge; once per 1 s. Scanned precision hits use the same callback without an extra refund per spot or pellet. |
healthPercent |
-0.1 |
movementPercent |
0 |
damagePercent |
0 |
statSchemaVersion |
2 |
attackDamagePercent |
0 |
abilityDamagePercent |
0.15 |
cooldown |
0 |
duration |
0 |
magnitude |
0 |
radius |
0 |
minimumCastInterval |
0.25 |
recastPolicy |
0 |
effectSettings |
{"secondaryMovementBonus": 0.15, "projectileForwardSpeed": 18, "projectileUpwardSpeed": 3, "edgeDamageFraction": 0.5, "secondaryMovementSeconds": 2, "tickSeconds": 0.25, "initialStrikeDelay": 0.6, "strikeIntervalSeconds": 0.5, "placementMetres": 0, "coneHalfAngleDegrees": 35, "pushMetres": 2, "slowFraction": 0.25, "pullMetres": 2, "pullMetresPerSecond": 0.4, "rootSeconds": 1.5, "stunSeconds": 1, "maximumTargets": 3, "strikeCount": 3} |
effectSettingsSchemaVersion |
1 |
behavior |
{"fileID": 11400000, "guid": "e0134b725250c8049b66ade68cc8120a", "type": 2} |
Where to change or verify¶
- Authoring: Catalyst.asset
-
Runtime/design owner: PassiveAbilityDefinition.cs
Freshness: this page is generated from a hashed source snapshot. Run the documentation check after source edits. Edit catalog-notes.json for narrative; do not edit generated pages.