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THE DEVELOPMENT WIKIPROJECT I SPACE FANTASY · CO-OP FPS · ROGUELIKE

Nova — Active

Nova damages and stuns nearby exposed enemies.

Status: Current. Availability: Referenced by menu and player.

Evidence: statically inspected repository definitions. No new automated gameplay, Editor, network or human acceptance is claimed. See the evidence guide.

Identity: ability:103

Behaviour and interactions

Current authored radius is 10 metres, damage 45, stun 3 seconds before target resistance. Cover blocks acquisition; surviving targets receive stun. Elite resistance shortens stun and bosses reject it. Echo repeats damage without repeating stun.

Slot: Active. Menu reference: True; player reference: True.

Serialized tuning

These are serialized authored fields, not evaluated AbilityDefinition.Tuning. Schema migration, virtual duration overrides, recast policies and effect-default fallbacks can change their runtime interpretation. Radius/magnitude units depend on the effect.

Serialized field Authored value
healthPercent -0.1
movementPercent 0
attackDamagePercent 0
abilityDamagePercent 0.1
cooldown 8
duration 0
magnitude 45
radius 10
minimumCastInterval 0.25
recastPolicy 0

Slot and charge rules · Build recipes

Full serialized definition (includes defaults and reference IDs)
Serialized field Authored value
id 103
displayName Nova
description Deal 45 damage within 10 m and stun enemies for 3 s. Base damage and stun before the shared target resistance profile. Cover blocks acquisition; surviving targets receive stun. Bosses are stun-immune. Echo damage does not repeat stun. Stun (normal/elite/boss): 3/2.1/0 s; bosses are immune.
healthPercent -0.1
movementPercent 0
damagePercent 0.1
statSchemaVersion 2
attackDamagePercent 0
abilityDamagePercent 0.1
cooldown 8
duration 0
magnitude 45
radius 10
minimumCastInterval 0.25
recastPolicy 0
effectSettings {"secondaryMovementBonus": 0.15, "projectileForwardSpeed": 18, "projectileUpwardSpeed": 3, "edgeDamageFraction": 0.5, "secondaryMovementSeconds": 2, "tickSeconds": 0.25, "initialStrikeDelay": 0.6, "strikeIntervalSeconds": 0.5, "placementMetres": 0, "coneHalfAngleDegrees": 35, "pushMetres": 2, "slowFraction": 0.25, "pullMetres": 2, "pullMetresPerSecond": 0.4, "rootSeconds": 1.5, "stunSeconds": 3, "maximumTargets": 3, "strikeCount": 3}
effectSettingsSchemaVersion 1

Where to change or verify

Freshness: this page is generated from a hashed source snapshot. Run the documentation check after source edits. Edit catalog-notes.json for narrative; do not edit generated pages.